Project updates

Movement Lab changelog

A plain-language record of meaningful changes to the exercises, accessibility, privacy, identity and wording. Each new entry explains why the change was made, what improved and who may benefit. Small technical housekeeping changes may be grouped together.

Rebuilt the homepage around the illustrated Movement Lab landscape

Why this changed

The first illustrated homepage attempt treated the artwork as a separate panel and did not match the intended welcoming, landscape-led design. The homepage has now been rebuilt so the generated countryside artwork forms the opening scene rather than looking like a card added beside the content.

What's improved

Made the first side of alternating Reach & Return configurable

Why this changed

Alternating Reach & Return always began on the left. That was predictable, but it still imposed a starting side on people who may prefer to begin on the right because of comfort, weakness, fatigue or how their device is positioned.

What's improved

Remembered the preferred Deliberate Key Presses layout

Why this changed

Deliberate Key Presses already offers WASD, IJKL and arrow-key layouts, but the choice reset to WASD on every visit. Re-selecting a comfortable keyboard position adds unnecessary setup, especially when someone consistently practises from one side of the keyboard.

What's improved

Made the main menu consistent across the site

Why this changed

The main navigation had gradually drifted between pages. Some pages included the support link while others did not, which could make the site feel unpredictable and make it harder to know whether a destination was available.

What's improved

Made Typing Accuracy prompts inclusive of different hand use

Why this changed

One practice paragraph still described learning the keyboard specifically with a left hand, even though Movement Lab is intended to welcome people practising with the left hand, right hand, both hands or another comfortable combination.

What's improved

Made the homepage easier to choose from

Why this changed

As Movement Lab adds more exercises, showing every activity on the homepage makes the first choice increasingly busy and gives new exercise names more importance than the kind of practice someone actually wants.

What's improved

Added Reach & Return — a more predictable touch exercise

Why this changed

Target Tap deliberately moves a target to changing positions. That is useful for varied reaching and visual scanning, but sometimes a simpler, repeatable centre-to-side pattern is easier to concentrate on.

What's improved

Quiet improvements also shipped recently

Easier keyboard access, plus some quiet reliability work

Why this changed

Small accessibility and reliability improvements are easy to miss, but they matter to people who navigate by keyboard or use browsers with stricter privacy settings.

What's improved

Corrected the Gentle Maze description in the practice chooser

Why this changed

The practice chooser still described an older version of Gentle Maze as a square controlled only with WASD, which could wrongly suggest that the current woodland activity was unavailable to people using another keyboard position.

What's improved

Moved Gentle Maze into its first 2.5D woodland pass

Why this changed

The flat top-down prototype established a calmer exploration style, but it did not yet have the depth, raised scenery or storybook presentation intended for the magical woodland concept.

What's improved

Made Letter Drift feel more alive and easier to target

Why this changed

The exercise felt visually sterile, successful key presses lacked impact and words with similar beginnings could make the automatic target choice difficult to understand.

What's improved

Added a voluntary way to support Movement Lab

Why this changed

Movement Lab is free to use, but keeping the site online and continuing to improve it involves practical costs, development time and a fair amount of coffee.

What's improved

Reworked Finger Lifts as Deliberate Key Presses

Why this changed

The previous exercise combined a written finger prompt, a WASD diagram and a separate Space-bar confirmation. Those elements did not always correspond clearly, making the activity harder to understand than the movement it was intended to practise.

What's improved

Explained why every activity exists

Why this changed

The activities described what to do, but not the real frustrations and everyday abilities that inspired them. Without that context, they could feel like unrelated browser exercises rather than tools created from lived experience.

What's improved

Clarified the keyboard requirement in Movement Key Finder

Why this changed

People opening the activity on a phone or tablet could reach the practice screen before discovering that it needs a physical keyboard.

What's improved

Made the full activity range clearer on the homepage

Why this changed

The homepage displayed six activity cards and omitted Target Tap, which could make Movement Lab appear to offer fewer ways to practise than were actually available.

What's improved

Reduced motion in Target Tap when requested

Why this changed

The target previously slid between positions after each successful tap. Some visitors reduce animation through their phone, tablet or computer accessibility settings because motion can be distracting or uncomfortable.

What's improved

Completed the site-wide Movement Lab rebrand

What's improved

Renamed the project Movement Lab

Why this changed

The previous name, Recovery Arcade, made the project sound more childish and entertainment-led than intended. Movement Lab better reflects a thoughtful place for accessible, experimental and repeatable movement practice, while still allowing individual exercises to be playful.

What's improved

Added side-specific practice regions to Target Tap

Why this changed

People may want to practise movement on the left, right or across both sides. The original Target Tap exercise could change the reach distance, but it could not keep targets within a chosen side of the screen.

What's improved

Who benefits

Introduced touch-screen practice with Target Tap

Why this changed

The project, then named Recovery Arcade, previously concentrated mainly on keyboard movement. Touch-screen exercises make it useful on phones and tablets while practising equivalent rehabilitation goals such as deliberate reach, visual scanning and controlled contact.

What's improved

Who benefits

Improved accessibility of Movement Key Finder

Why this changed

Screen-reader users benefit when related controls are clearly grouped and when explanatory guidance is announced together with the control it describes. This makes the exercise easier to understand and configure before practice begins.

What's improved

Who benefits

More inclusive movement-key practice

Earlier improvements

Inclusive project wording

The homepage, About page and exercise descriptions were broadened so the site can welcome people with left-arm, right-arm or bilateral weakness, neurological conditions, brain injury, surgery recovery and temporary injuries, while keeping the founder's stroke story authentic.

Private progress

Public scoreboards and server-side score storage were removed. Practice history is kept locally in the visitor's browser, with an optional progress share card.

Gentler exercise choices

Typing Accuracy, Gentle Maze, Letter Drift and Letter Garden were refined to emphasise control, accuracy and self-paced practice rather than competition.

How updates are released

Changes are first published to a development preview for review. They only reach the live website after approval.